Friday, September 23, 2016

Post !9: GravMage WAT video

http://www.mediafire.com/download/zt21x8n53xpozoi/CEOgravmage.mp4


GRAVITY MAGE BUG!
Also here's some unboxings (100 basic)


http://www.mediafire.com/download/4vg3kf32cphaukl/ceounbox1001.mp4

Ghast
Ninja
Demon
Medusa
Ninja
Demon

Wednesday, August 31, 2016

post numbra 18 lmao fenix vs beacon is fair lmao

Phoenix vs Beacon is FAIR part 2

OK guys i am not a phenix becon player but  i have to get this out right now!

Fenix bacon is fair!


ok first off the cost of the whole setup omg omg omg its like a dargn

14 + 14 + 8 - TWO FENIXES AND MAX BECON
omg! its cost 35 something! HIGHER THAN KEWQEN! its balanced

then there are so many cunters

cost ONLY 5 wow thundermage
summoner throw out the gg or the bacon gg lmao
lich unstoppable wall always fix ur minons lmao
i can keep coming up with them

its so eZ

pyormancer prevent it from moeving
SlKp prevanri from moving even moar

bsides

we have pices just like it

Moonwolf alos respawns
Bomber and Wisp also kil their enemy

EZ

Friday, August 26, 2016

post #16 bideo myrz batel FINIX BICON

lol finix bcon op win 2 metches


http://www.mediafire.com/download/16f8it6mo4pn4wx/CEOmyrzymatch.mp4

pls dunlod and watch canet put hi kwalitee vido haer

Sunday, August 21, 2016

Bugs acnd Confusions and issues post #15

Phoenix++ bug: Says Move or ATtack but there is none
Vampire bug: Description says Bat but in fact Vampire+ and up make it turn to Bat+, ++ and +++.
Behemoth: Cannot be 'targeted' by enemy minions but is invulnerable to Samurai autoattack.
Necromancer, Lich: Doesn't say it summons ally,
Necromancer: It cannot overlap moves but if the move is blocked you still can't summon anything.
shieldsman: It is not in boxes anymore nonody has found it.
Frame bug in one frame: Sometimes when you click something it show all 0's everywhere, but it goes away quick. You need to slow down to see it but it looks weird.
Rating: Cannot choose to individually disable showing up on rating board even as private account, or even visible account. Also where did experience and contribution boards go?
Tutorial bug, lots of bugs: Pushing Princess with Harpy counts as capture. Captures do not work on the princess, if the princess promotes and you take the queen it freezes, if queen takes bomber or phoenix it freezes.
Tutorial bug 2: Skip button has 1 buffer before it works.
Tuorial bug 3: "WHITE LOTS HIS KING" on the top on the second phase. Does not happen on reset
Traoterl bug 4: Freeze does not work on turn 1 even though you said it only happens turn 1 on attacks.
TEraol bug 5: Shows the fake 8 pawns and regular army vcollection phase even if u already have it
Teraiol bug 6: It says your army is worse than the enemy army, but if u look at the morale it is 75-73.

issues: 
20 TURN LIMIT: terrible bug! when u play now u get so muvch lesser EXP if u beat enemy before turn 20 and you lose "Master victory" or equla bonus, this reduces gold andn experience by like 50%!  and then the swift victory, make it so its like 3-4 turns so its like surrender farm i talk about it here

thundermage: this is not really a bug this piece just sux lol
accident ranked hit: ranked ubtton so big and close u ned to be quik otherwise u ACCIDENTRALY hit ranked uh oh yu play with shet army, play advanced or sandbagger your ratin go down the drain 30 points anit sux put a delay oni t




ty and also ty for having no stupid exclusive pieces or skins in the game :D

Monday, August 1, 2016

COSTUME POST #14 O YEA THE BETA PIEC MACKEREL COLEB

HELLO ANOTHER BLAG OST FOR A CHES BUT NOT NORMEL CHES BUT PIC MACKER MOD OL

OK

This is a mod by ABC_Boy for the Piece Maker, it's not official. Here only to provide suggestions and bug reports.

First of all, I immediately noticed that unlike the StratShotPlayerV2V2, http://i.imgur.com/cy4YC4t.png, no background or images were showing up, not even on a refresh: https://i.sli.mg/kT7LYB.png. Pretty important.

Second, and I noticed this in the SSPV2V2 picture as well, the board and grid are much darker than they should be. Is this ABC_Boy's monitor setup or what, in which those look right? These are the colors in the game (color code and white%):
FEFEFE (99.6)
CBCBCB (79.6),
the colors in the original Piece Maker (which I'll refer to as PM1 or PM64 if you like) are:
FFFFFF (100),
AAAAAA (66.7),
and this piece maker is super dark, with only 80% brightness for its 'white' color!!
CCCCCC (80)
AAAAAA (66.7)

Third, the fonts look a little off. Looks like there's not enough spacing between the words (I did CSS with words before, and it was a Knightmare for me to stretch or change the font visual.

Speaking of Knightmare, well, here's an example of a Knightmare I made in the editor. As you can see many things are off (dark grid, no background, weird font), but also showing the want for a Line function. Even with the suuuper nice Draw feature, it's still annoying to draw Bishop lines, and Knightmare (or Nightrider) pieces are a hassle.

(Draw feature described in length here. Box is also suggested.) http://superchessawesomeblog.blogspot.com/2016/07/colberation-post-13-box-maker-pice.html





Note that I drew all the Knightmare squares at first, then I realized my mistake (Knightmare squares are still defined as blocked if their in-between squares are occupied). So I made a custom action, and realized if you have a too long word, it breaks the bounds (because it has no space to break up the word 'cause it is one long word). Second, I have to make the Knightmare lines again, and this would really help (especially for upgrades where they can change as well). Third, I noticed clicking on the origin, the black dot doesn't do anything, so it'd be neat if you could activate the Line that way as well.

I also noticed that these squares are much larger than the CEO squares. Well, it's true. This is even discounting the outline and they're bigger (the CEO one also has a bit of blur in its edges). Ironically, this green square is too bright. Also, I'm not comparing a white square from CEO and a black square from this piece maker... They are BOTH black squares. That should give you an idea about how dark this thing is.

Fourth (next) the custom Action editor. It's really functional. If you're unfamiliar, border color is the topmost layer, the fill color is the background and the symbol color is the color of the symbol, represented in RGB (which should be mentioned). This is something that could REALLY use color pickers or sliders, because I need to go into an actual image editor if I want to do what I want to here (I want to take the green Jump square here, copy it here and then put a symbol on it). Because there are no sliders, you'll see a lot of pieces where all they did was change the hundreds digit and brute force if it was the right color.

* FYI, Jump is a shorthand of (Unblockable) Move or Attack, and it's not only easier to type but less confusing when put in parentheses.

Next, the description is more annoying to do in comparison to PM64. I just typed out something of the lines of "Jump, unless the knight moves that get to this square..." - Then I realize I typed it wrong, but now I don't know where. This will also make it harder to spot typos. And sometimes you can't even close it and try to read it from the piece description itself, since the Custom Action box blocks (NoBlock) the description at times (notice how the ++ version of Knightmare has its Jump command fully blocked?)

 

It's also quite annoying to edit mistakes, because you have to either hold down the arrow keys (slow) or select the text and drag left/right (SUPER FAST)! I ended up just copypasting the text and editing it in a text editor in the end, then pasting it back. Which makes you wonder... WHAT HAPPENED to the functionality in the previous Piece Maker where you could edit the descriptions on the piece description itself? You know, where you can actually see the whole thing? (This should be allowed for Passives as well though that function wasn't in PM64.)

However, I really like the symbol edits. It'd be neat to have some different font choices, but the fact that you can put in 3 symbols at once that overlap makes for some very interesting icons ([ and ] together basically make the gemini split symbol, etc).

Next up, the custom actions themselves. You are allotted 8 custom actions, which are probably enough for normal pieces, but not enough for highly evolved/various/joke pieces. It should be possible to create new custom actions if the fear is that there would be too many to possibly display. (There's also a few symbol issues/suggestion: the beta "[Pay 3] ." should be in the unofficial section, there should be Summoner/Portal teleports in which they *don't* say (Magic), Move from Start and Teleport from Start should be closer, there should be unofficial Attack/Jump/Lunge from start, etc).*

* FYI, I define Lunge to be the unblockable version of Attack Only. I think I'm the first to use Lunge as it, it fits very nicely! The color should be dark red. Well, if you look through ABC_Boy's lenses it's probably black.

You should probably also be able to edit specific elements of custom actions, like changing a [Pay 1] to be free, a turn 2 enchant to be a turn 3 enchant, etc.

Next upV2, passives. "Immune to Magic and Ranged" blah is no longer a thing. Instead, it's (Magic-Immune) (Ranged-Immune) (Status-Immune). Also, they all lack periods.

The sharing feature seems broken. I wasn't able to save the image to my computer, no download showed up. At least I can provide a picture!

Knightmare: Less OP than you think
UPDATE: I've found a nasty bug; if you click twice on an action to select it, it undos and reverts back to the square you previously selected. I thought things were going awry.

Saturday, July 30, 2016

COLBERATION POST #13 BOX MAKER PICE ICEADSE

Ideas for piece maker improvements on drawing boxes on the grid, which is at times tedious. Sharing as a separate topic so it can be more easily linked.

Using SSSPNoNSE-NseV1 Notation (StratShotPlayer Notation of Nuanced Superior Extra-Nice suggestion equipment V1)
On click: CV
Hold and move: HV
Hold and move over a line: H([x1,x2],[y1,y2])
Release: R (V is optional: Only matters if no H was designated as a drop point but still want to signal a move)
Vectors: V (Represented as x,y distance from original point. Forward Wazir move is 0,1, Forward right Ferz move is 1,1, Knight move is 1,2 etc)
For all these, clicking on a square that is already the same as the one selected creates an eraser effect that creates blank spaces.

-- PENCIL -- The current functionality, can only draw on one square at a time.
Click: Place square
Hold, Move: Nothing
Release: Nothing
Examples: C3,0 H4-6,0 R - Result is 1 square on 3,0.

-- BRUSH -- Draws on many squares at a time. Fastest functionality, but bad for diagonal precision.
Click: Place square
Hold, Move: Place square
Release: Nothing
Examples: C3,0 R - Result is 1 square on 3,0.
C3,0 H4-6,0 R - Result: Squares on 3,0, 4,0, 5,0, and 6,0.
C3,0 H4,0 4,1 5,1 R - Result: Squares on 3,0, 4,0, 4,1, and 5,1.

-- LINE -- Draws on many squares at a time in certain straight lines. Good for quick Rook and Bishop strokes, but also supports styles that don't jump in those moves i.e. Knight for Nightmare.
Click: Set click origin (Show transparent afterimage on the square)
Hold, Move: Show square template image (Show transparent afterimage of what line will be made if released at this point)
Release: Place all squares involved only using Click and Release points. If there are paths to that square that can be made in multiples of the same move (like 7,7 can be made in seven 1,1 moves, and 4,2 can be made in two 2,1 moves), those squares will be filled.
Examples: C3,0 R - Result is 1 square on 3,0.
C3,0 R6,0 - Result: Squares on 3,0, 4,0, 5,0, and 6,0.
C3,0 R5,1 - Result: Squares on 3,0 and 5,1.
C-7,-7 R7,7 (Dragging from the lowest left corner to the topmost right corner) - Result: Squares from -7,-7 to 7,7, one half of the Bishop diagonal.
C0,0 R3,6 (Note that 0,0 is being used as the origin for the Knight, if this wasn't possible making a Nightrider would be pointless) - Result: Squares on 1,2, 2,4 and 3,6.
C0,0 R2,6 (2 valkyrie moves of 1,3) - Result: Squares on 1,4 and 2,6.
Because none of the held squares in between matter (each example, you could traverse every square of the board and it wouldn't matter until Release) they have been omitted.

-- BOX -- Draws a rectangle between starting and ending square. Not much here.
Click: Set click origin
Hold, Move: Show template
Release: Place all squares involved between Click and Release.
Examples: C3,0 R - Result is 1 square on 3,0.
C3,0 R6,0 - Result: Squares on 3,0, 4,0, 5,0, and 6,0.
C3,0 R5,1 - Result: Squares on 3,1, 4,0, 4,1, 5,0, and 5,1.
C3,0 R5,2 - Result: Squares on 3,1, 3,2, 4,0, 4,1, 4,2, 5,0, 5,1, and 5,2.
C-6,-7 R6,7 - Result: Squares on every square of the grid, except the leftmost and rightmost column of squares.
C-7,-7 R7,7 - Result: Squares on every square of the grid.

Optional suggestion, but not as important because a second Box could easily be made to reverse most changes, assuming no squares are already designated in it (which would be the main use).

-- OUTLINE -- Draws a Box, but omits X (user-set) amount of squares from the inside of the box.
Examples: C3,0 R (X = 1) - Result is 1 square on 3,0.
C3,0 R6,0 (X = 1) - Result: Squares on 3,0, 4,0, 5,0, and 6,0.
C3,0 R5,1 (X = 1) - Result: Squares on 3,1, 4,0, 4,1, 5,0, and 5,1.
C3,0 R5,2 (X = 1) - Result: Squares on 3,2, 4,0, 4,2, 5,0, and 5,2.
C3,0 R5,2 (X = 2) - Result: Squares on 3,1, 3,2, 4,0, 4,1, 4,2, 5,0, 5,1, and 5,2.
C-7,-7 R7,7 (X = 1) - Result: Squares on every *edge and corner* square of the board.
C-7,-7 R7,7 (X = 2) - Result: Squares on every *edge and corner* square of the board, and then every edge and corner remaining after that.
C-7,-7 R7,7 (X = 5) - Result: Squares on every square of the board except King move squares.

Thursday, July 21, 2016

BLock post #12 RANT SALAMNDER RANGER+@ POWER CREEP?

HEY GIYS GOTTA MAKE A RENT ON THE NEW UPDATE JUST IKE WERE CAMP
OK SO I SAWE THIS BIVDEO AND IT OPEND MY EYES ON HOW DMN BAD THIS HAS GONTEN

https://www.youtube.com/watch?v=-M8zz_ayYLA

OK ITS ABOUT POWER CREP THATS WHAT ITS CALED

SO WHATS THE IUSE NOW ITS THE SALEMENDER UNEIYT

WELL LOK AT HIS ****


 
CKAN U EXPLAIN THIS THIS IS SUCH OBVUS POVER CREP

PERIFY? OR DESTROY!!!!!! sch a mess

 LOOK fire elemental ITS EVEN BETTER THAN CRAP AS DRAGON

 ITS EVEN A LPUS!!!

OK BUTT THATSNOT EVEN THE WOHRST

LOOK AT THE PRICE ES THE RARE ONE IS 3 BIT THE EPIC IS 22

SEVEN TIAMES MORE EXPNESIVE THIS S SO BAD

BUT WAIT ITS NOT OBVER YET


  
ITS RANGER NUMBRER TWO

WHAT THE HEL

and its VAMPIRE TOO!!

then at the end u just get rid of it

SO WHATS THE DIFERENCE ITSEVEN BETER NOW MEXACT MORAEL

  
AND ++ OMG ++ WAT IS WRONG WITH ++

IT GOT KUMPERS NOW

AND IT SUREVIVES AT TURN 70!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

OMG 

Tuesday, July 12, 2016

poarst ##11 BEACON GUIDE + 100 MORE UNBOSXINGS!!!

poarst ##11 BEACON GUIDE + 100 MORE UNBOSXINGS!!!

hey guys i so just bought a beacon so im gona make aother guide fr contribution 2 gets the uribes back lol

sp the bacon is a CONRFUSING pleace kkinda like the portahole (lporta portty lol) and sumoner but this time u dont select the end u select the guy

[(.)(.)] Ability target
[ (  ) ] Teleport target here
 - Range 4 teleport t ability target

DONT BE MISLEAD i spent 2t 25 rublise on it 2 tell uguys so i want the contirubiotn to pay up for it lol

so some tsrategies i thought of:

KING DEAFENER (KING bacn)

0put beacon hearE:

s
now


now

NOW king wil ever ghet ripded open if ur malitia is gone NO WRIE is now back but ad a paldin so it downt get traped lol.


KING BACON:



ASS AULT CANON

idea by start shut player on the konagerate forums everything else BY ME copy rieght
 

thinck about it use porthole on 34 and sumoner can bring it back u KILL all deit miniosn even thier campions and buships proteckti t

and palaidn can wswitchg maybe even move da king in a saurfer positaion

then at the end BOEM QUEEN ++ DETEORYED REKT METAOR

still not worth it lol 25 rublies wastes

another one FIREBALL REFRASHER


ok so i dont hgavbe a second beacon not wastingi t but u put 8 fire ballz and u dont need a stupid wizerd to swap back 2 the awesome formation (thats what im claing it lol) u just MOVE THEGM BACK hahahahaha un brabkable!

oh well HERE ARE SMORE UINBOXUNGS

\


AGAINS FEEDBACK PLS

Monday, July 11, 2016

post #10 - UN BOXING SPESHAICAL (LEGENDARTY FOUND)

this time no tips our guides bcuz its UN BOXING TIMELOL!

insted we unbox 2 00 crates insted of 100 i hot my top back so yay

a,so i dint notice but video is cut out in 2he second one so sorie skip a few minis i nter net wasnt working well


thnk u ALL 4 reading!


Sunday, July 10, 2016

post #9 mini guide: ECO MINIO SETUP + 100 UNBOXINGS!!!!!!!!!!

hi guiys paikost #9 mini guide now wiht the erceent milaita nerffed it would be kcewl i thought to do a little minion guide

miltiai is gnna fall out of use bcuz it costs 3 morale if u urse a holl line it bcomes 3 times 8 so 26 morale loss!!! omg!!!

 

ARCHER. bnasic forest minion comon pack it is now cost 0 bcuiz grandstine gave it a nerafl, it can be a great minoan line. i saw this kind of armie being used:


this army prevents slow ralkers from geting to ur base and its great for ninjas and vaklyrie stoppers
in fackt there was one armie maker who did this:>


now te
now thats cool! u get masive radius and prevent archer second guy from coming in 2 kil u and mionio die 2
unfoaWURT
unfrtuntely i dont have tiger + but if u d o its prety col but it loks ur king into cor ner tho
and vuciz of vocst recudiotn its beven veber

but archer iwas the reason it got cvhanged cauzs before
http://vignette2.wikia.nocookie.net/chess-evolved-online/images/6/6a/Archer.jpg/revision/latest?cb=20160510111335

look at it ot cost 1 but its just a MAGIC destroy atreget u want a nko why its RANGED now niot much ig is because of this BAD BAD naughty armie


holie cra! lok at teh rarger square and with only 20 PINTS! thank fuly its nerfed now u cant shot over web target

but yea archer is solid defender cause it dosenset move when u shot it
oh yeah it promote to ranger 2 so it can cm oponent if its last thing available

anyway next one

pawn

y
yes the BASC ATSTARTING UNIT 4 EVERYONE! u get 8 of them so u see eit a lot i beginers meatches

its got a LOT of different stuff

it move front and as 2 attax and a STRAING move
and ubofurtnately 1 pawb only prmoites to bishop u tcant do anything wihtr that

PNGUNI the last of the atacker units

ok so its a forward atacker but alsl foreeze champions (awsum!) but no ofpromute 4 some reason its stupid but it cab teleport down imediately so its not al deda

this is a god cmobo if u wanna use these SPECIFULY like pawns that dont use start pormite
but end game it sux it cant cm unles its enemy king alredy there some how

now the utilitistraights
porthole


so this teleports like a valkyrie (dont use valkryie behind this LMAO)(the unit behind it its ok its god to use if prev unit is not god attack ranger tstuf lie that
for 0 cost it might be ok but other portals so mut beter if u use it multiple times it get even betererer

PROMIATERs

PRINCES oal level there are 4 PRINCESSE

they al 0 morael but the one thing is, they have BIGER pentalties on deth
they move a litle dierent

original: -4 morael and move like king
levl 2: -8 moraele and move like warior
leval 3: -16 maral and move like guardian
level 4: -32 moraeil and move like guardian and nkight

imo original ks best u dont lose a lot of death and if u wana promote u wanta get a wnid mage so y u wned as lt that supid shiet like in prin+++

theres also normal bat which usx
 
seriosly? lmao it sux

100 UNBOXING!!!!!!!!!!!!!!!!! onw

sory its not as god as the others i had to do it on mya laptop didnt complete it



as always pleas give feedback i dnt need to copy oaste u iknowi what is its LMAOI

bytw sugest so meting do to with #10 post mile stone :DDDD

Wednesday, July 6, 2016

POST DUMBA #8 MATCH EXAMINATION WITH PRIVAATE ACCOUNT ++ 100 UINBOXING + BONUS!!!

HI GUYS post numbre 8 on the blog yay im still exited if u enjkoy PLYS LEVAE FEDBACK I HAVENT GOT ANY VOMENTS SO FAR S

NOW I AM gonna do a match end game studiyng with privaate account


 
ok first that al chmist is therenting the soul keper

so go 2 the blue unitit FORCK the 2 uniats


eb

ok so what hapens next wel
 
al chemist tries to hit u but gem ni twin is not stil done


dvwa
 so now king runs away now u TAKE rock but its ok scue is gohst

now lets get lotsa morale lkok


we have 2 un its to get it we dont have to kil lking now we can play safe we can re move bombing and fokr very much ford good



e
now let me slow down x plain bomber is gona get the soul keper oh crap timer is going i have trouboe typong so fast

y i use militia why not bomber will bomber might spend turn remov the ghost if u do other way miltia can hgide a

done bomber is done

brb hold on  had to go a bit

now what u get a free turn lets hit alchrmist

e
OH CRAP LOL I MASED THE GHOST I SHOULd AHave udone somethng else now what


lets get the king out of here valkryie

damn king moved away
lets try 2 trade it


t

oh no it ran away but like the soulkeeper is VALKYRIE if it is then it hit both alchemisst and king
ok i move it down

no why ir move away



i kep trying to move the valriyek but alchmist keeps mving wyay
at this point i jjst get tired of this



so their I GOT HIM now i now ijust gota hit king maybe on spiavce haveihnd mobiner

 there we go


 oh no king trying to vaget valkyrie but i can use soul keper gegt a 3 WAY FOCK on the 4th square

unfortunately whyen i was typing tihs soul keper move DIDNT WORK WTF? it game just said defeat and disconected me so WTF BIG BUG here but stil hope u enjoyed end game tustides nmaybe il also do morre




WAIT DONT LEAVE YET

we stil have ULTRA AWESMOE SUPER UNBOXING OF 100 PACKS!!!!!!!!!!!!!!!!!!! Diferent one this time



thanks for reading! maybe later i'll make more army tips and tricks. PLEASE PLEASE give me feedback and suggestions and tips and Thoughts I will read them I will have more motivation to conitnue! i know some of these were silly but with enough skill you can get them woto work.

~main_gi :)

post NUMBA #7 LMOL! mar ket guide - BOPNUS 100 ULTRA PACK UNBOXING~!!!

hello welcome back post #7 wofr hess cohlveodtoday i will be talking about the market how u can use it to gaen adavanethee

so first the market is one thing u use 2 get rubles pieces and golden coins

FIRST takeliking about RUBLES and gold cons

i
if u got on the Shop store menu and then u go blick the left you get heare. snow now u can get

-5 rubles
+market value multiplied by 5 minus 500

orr

+5 rubbies
- market value minultimped by 5 pulse 500

so this is like a -0 sum gaieme u c bcuz u always lose if u con vert

but there is are some tips

# 1. dont buy many at once unles u wanna move mark ket

this tip is 4 the guys who hav like 1 milion gold or 50 tousand rublies

they cen repeat buy rublieleis or golde and movee the price curently it was at 1400 bcuz ppl kept buyong 50 at a tiem
so dont do that

# 2.3 slow ly buy a lot low then sel high
if coin r low buy buy buy then rublies will go hiegiht then u sell u get SO MUCH MOREE COINS

this is 4 ythe peactient people

ok what here is the market


u can see comn rate epic ledengary

thease are the usuel prices:::

COMON: 1 - 3 rubsies
 RARE - 4 though 7 rublies
 EPIC   >  20 though 39 rubbies
LEGENADRTY; 50 though 124 rubiies

so u do the same thing also sell you can click and sell for drackogon coin but it a bad rate thou

some tips:

#1. SCELL if u already have 4 champ or 8 mininos of each tiaera

this is a free gold in coming 4 u

#2. U CANT BUY if it say s no stick there is an example:


as u can see it say no sticock so this is y i say even tho it show 4 8 40 125 rubies iouta stick u cannot even buy it OLOL> so why does it even show it lmao

stil it siwill flash red also this hapens if u buy 2 many units @ once if theres only 25 hpenixes and u try buy 4 phenix+++ u cant bcuz 4 times 8 is 26 and ts too much

any way hope this uy help u BUT WATET REMEMBER THE 100 PACK UNBOX ING???

THERE IT ISOMG S MANY GOOD ITEMS LMAO

why pawns? think of upgrade it makes start easier get a knight + to upgrade promote
again tuys

thanks for reading! maybe later i'll make more army tips and tricks. PLEASE PLEASE give me feedback and suggestions and tips and Thoughts I will read them I will have more motivation to conitnue! i know some of these were silly but with enough skill you can get them woto work.

~main_gi :)

Monday, July 4, 2016

POST #6! Finally i'm back guys lets do this [ IDEA ARMYES] 6 IDEAYS

hi guys post 6 on the chess evolved army posts! sorry 4 rthe delay but im nak i'm gonna do more armies

th

t
t
this is the surprise CHEA p army u see the 7y units and 0 units bcause thn dragon queen can come kill king

there is a 


this is an army idea kind of buikd. u see paladin comet mitonaur? think about how it works
lets say u have 8 fireball u get a guy trying to 2 attack u
then u use comet and swap minoatur with paladin

OMG! right! lol king is there and mino gets a 2nd kill or that or u push it king around its AMAZING

and only 38 pints

  

then we have this chpepe cool armie 15 pnts it work chant the ghast then u use it to kill king
think aboutgood teleporters (think think ban shee phantom +++ lols)


ranger archer agaen (i got beter units)


ok this is not real of courpse but well think about look it the portal get a FIRE BALL fork anywear its nt that ckewl!????
 use unit like sumoner or solukeper 4 uit


 3 minyians at 1nbxe on the corner pro tecking the king then u hav dryiad is AMZIWNG i ggot this idea from som1 dont know the credit


GHOST aned buship if not on turn 1 get 2nd and 8th row prot tected u can get 1 free minion lots

its really worth it but king must centered be protected there

also BONUS joke lol
why pawns? think of upgrade it makes start easier get a knight + to upgrade promote
again tuys

thanks for reading! maybe later i'll make more army tips and tricks. PLEASE PLEASE give me feedback and suggestions and tips and Thoughts I will read them I will have more motivation to conitnue! i know some of these were silly but with enough skill you can get them woto work.

~main_gi :)